Hello , today I will to show you how to increase the level of astral monsters !
Sommary :
1)How to change the monster level
2) Difference beetween all astral Tier
3) Difference beetween Addons
So , let's go
1)How to change the monster levels
Open : YourServerFolder\game\data\Packs\Mechanics\Astral\Addons\Addon02\Tier1AvatarTier.xdb.
Now , search for ( ctrl +f ) : <mobLevelAdjustment>11</mobLevelAdjustment>
So , how to calculate the level adjustement ?
The base level of the monster is 45. So if you put 11 , the server will does this calcul : 45+11 = 56
So now open all TierXAvatarTier.xdb. and put the adjustement that you want
Now in game , the monster at are your adjustment :
2) Difference beetween all astral Tier
So , when you open all Tier folder you will see on the first line :
<quality href="/Mechanics/ItemQualities/Common.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemQuality)" />
This is the quality of isle , so you can know wich type of isle it is . Per exemple , this is for Green isle.
3) Difference beetween Addons
Addon01 = Armor 45 and 49 sector ( armor 40 sector without any keys)
Addon02 = Armor 51 Sector
Addon03 = Glyph sector
Thanks for reading ! Ask me if you have any question , because I'm not very very good in english
Sommary :
1)How to change the monster level
2) Difference beetween all astral Tier
3) Difference beetween Addons
So , let's go
1)How to change the monster levels
Open : YourServerFolder\game\data\Packs\Mechanics\Astral\Addons\Addon02\Tier1AvatarTier.xdb.
Now , search for ( ctrl +f ) : <mobLevelAdjustment>11</mobLevelAdjustment>
So , how to calculate the level adjustement ?
The base level of the monster is 45. So if you put 11 , the server will does this calcul : 45+11 = 56
So now open all TierXAvatarTier.xdb. and put the adjustement that you want
Now in game , the monster at are your adjustment :

2) Difference beetween all astral Tier
So , when you open all Tier folder you will see on the first line :
<quality href="/Mechanics/ItemQualities/Common.xdb#xpointer(/gameMechanics.constructor.schemes.item.ItemQuality)" />
This is the quality of isle , so you can know wich type of isle it is . Per exemple , this is for Green isle.
3) Difference beetween Addons
Addon01 = Armor 45 and 49 sector ( armor 40 sector without any keys)
Addon02 = Armor 51 Sector
Addon03 = Glyph sector
Thanks for reading ! Ask me if you have any question , because I'm not very very good in english