Allods 7.0 Shard problem help。。

If build="FinalRelease" or build="Release" in shard.xml, the shard will never start completely. Have you solved this problem?
Code:
[02-17 21:37:04,350, 863542] coordinator(75) - INFO  coordinator.Coordinator  : servers waiting for:
(1,1):astral: is loading
module gameMechanics.world.bigAstral.AstralGraphDesc
(1,1):autonav: is loading
module gameMechanics.autoNavigation.AutoNavigationServiceAsync
(1,1):autonav_distributor: is loading
module shardstarter.autonavigation.AutoNavigationDistributorModule
(1,1):dynamic_map_service: is loading
module shardstarter.map.DynamicMapServicesService
module shardstarter.map.DynamicMapServicesServiceDesc
(1,1):gm1: is loading
module shardstarter.map.MapServices
module shardstarter.modules.AstralGeneratorModule
module TickSleeper server load = 16.346223669117474
module gameMechanics.map.service.MapServiceDesc
module gameMechanics.map.astral.AstralGeneratorServiceDesc
(1,1):gm2: is loading
module shardstarter.map.MapServices
module shardstarter.modules.AstralGeneratorModule
module TickSleeper server load = 13.766222450695185
module gameMechanics.map.service.MapServiceDesc
module gameMechanics.map.astral.AstralGeneratorServiceDesc
(1,1):maps_distributor: is loading
module msgSystem.shardStatus.MapDistributorDesc
 

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